Mini

Design and Animation

A series of 3D visualisations exploring different interpretations of the Mini, from extreme off-road and futuristic concepts to a heavily modified competition-style version.

The work shows how CGI can be used to push a familiar vehicle design in completely different directions, experimenting with proportion, materials, accessories and environment without the limitations of building a physical prototype.

AI-assisted visual development

The competition-style Mini was also used as the basis for an AI-assisted scene, placing the existing 3D vehicle into a more complete racing environment with a driver and surrounding atmosphere.

This shows how a controlled CGI asset can be carried into newer AI workflows, retaining the vehicle design while expanding the setting and narrative around it.

ArtistMark MitchellShare

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